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Masks-to-Skeleton: Multi-View Mask-Based Tree Skeleton Extraction with 3D Gaussian Splatting.

Sensors · 11 Jul 2025 · 10.3390/s25144354

Abstract

Accurately reconstructing tree skeletons from multi-view images is challenging. While most existing works use skeletonization from 3D point clouds, thin branches with low-texture contrast often involve multi-view stereo (MVS) to produce noisy and fragmented point clouds, which break branch connectivity. Leveraging the recent development in accurate mask extraction from images, we introduce a mask-guided graph optimization framework that estimates a 3D skeleton directly from multi-view segmentation masks, bypassing the reliance on point cloud quality. In our method, a skeleton is modeled as a graph whose nodes store positions and radii while its adjacency matrix encodes branch connectivity. We use 3D Gaussian splatting (3DGS) to render silhouettes of the graph and directly optimize the nodes and the adjacency matrix to fit given multi-view silhouettes in a differentiable manner. Furthermore, we use a minimum spanning tree (MST) algorithm during the optimization loop to regularize the graph to a tree structure. Experiments on synthetic and real-world plants show consistent improvements in completeness and structural accuracy over existing point-cloud-based and heuristic baseline methods.

Plant phenotyping relevance

植物のマルチビュー画像から樹木の3D骨格・枝構造を推定する計算手法を開発し、実植物で既存法と比較検証しているため、植物形態フェノタイピング手法が中心である。

abstractwe introduce a mask-guided graph optimization framework that estimates a 3D skeleton directly from multi-view segmentation masks
abstractExperiments on synthetic and real-world plants show consistent improvements in completeness and structural accuracy over existing point-cloud-based and heuristic baseline methods.

Code and data availability

The paper's authors explicitly state their implementation is publicly available on GitHub, which is the paper-specific computational analysis code for the mask-guided tree skeleton extraction method.

Codepublic

Our implementation is available in the public GitHub repository ( https://github.com/huntorochi/Masks-to-Skeleton , accessed on 18 May 2025).

Open resource ↗huntorochi/Masks-to-Skeleton · lines:27-41

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